Wednesday, October 31, 2012

Tuesday, October 9, 2012

Gradient Mesh in Illustrator CS5

In college I took a couple of Illustrator classes. The professors approach was to demo the different tools and then let us experiment with them. It was a great class, and I got the basics down well, but I haven't really been exploring anything new until recently. Through tutorials, mostly from Vector.tutsplus.com, I've been experimenting with the gradient mesh tool.
I used a gradient mesh for both the heel and the upper of the shoe. This is my first attempt at anything so complex. It was....interesting. But it did get much easier the longer I used it. It's not perfect yet, some of the shadows are still off, but its mostly how I want it to look. The shoe isn't meant to be black though...I want it to end up sky blue (I think), but getting the shading right in grayscale is easiest for me. Grayscale is my comfort zone. 

This is what I've got so far. The wing is going to be a cut out...most likely of a sheer fabric, and outlined with rhinestones.

These are my references (from left to right):
Christian Louboutin shoe, for a shading reference
Photoshop tiff outline of design
Original design, in pencil